Skip to main content

[https://svenspages.de/2007/ringtunnel/](This scene I coded 2007) with the open source renderer POV-Ray. You see two moving mirrors facing each other, mirroring a ring which is placed between them but only its reflections are visible. While one mirror is rotating slowly you can watch the mesmerizing interference patterns. Enjoy!

strayed light collection image

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Contract Address0x495f...7b5e
Token ID
Token StandardERC-1155
ChainEthereum
MetadataCentralized
Creator Earnings
5%

Ring Tunnel

visibility
11 views
  • Price
    USD Price
    Quantity
    Expiration
    From
  • Price
    USD Price
    Quantity
    Floor Difference
    Expiration
    From
keyboard_arrow_down
Event
Price
From
To
Date

Ring Tunnel

visibility
11 views
  • Price
    USD Price
    Quantity
    Expiration
    From
  • Price
    USD Price
    Quantity
    Floor Difference
    Expiration
    From

[https://svenspages.de/2007/ringtunnel/](This scene I coded 2007) with the open source renderer POV-Ray. You see two moving mirrors facing each other, mirroring a ring which is placed between them but only its reflections are visible. While one mirror is rotating slowly you can watch the mesmerizing interference patterns. Enjoy!

strayed light collection image

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Contract Address0x495f...7b5e
Token ID
Token StandardERC-1155
ChainEthereum
MetadataCentralized
Creator Earnings
5%
keyboard_arrow_down
Event
Price
From
To
Date