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strayed light

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Unique items
15
  · 
Total items
0
  · 
Created
Oct 2021
  · 
Creator earnings
5%
  · 
Chain
Ethereum
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