This mysterious beacon from the past gives a feeling of dignity to the player. Draw two victory cards instead of one when winning battles.
"For centuries and more, the lands up North were the hottest places known. Sadly, the Century War for Power happened, and the lands of dragons became the lands of frost and frozen lava. Eternal cold covered not only land but people's hearts as well. With the landscape that could remind you about the always near and looming apocalypse, a constant showdown between good and evil makes people fear the hollowness of war politics.
The future is feared, but the past is a sacred memory. That's why when people see the Beacon, standing in the middle of lava's icicles and frost, wrapped in night's shadows, reverent thoughts about the hand of time pass as a remedy."
The Beacon
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The Beacon
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This mysterious beacon from the past gives a feeling of dignity to the player. Draw two victory cards instead of one when winning battles.
"For centuries and more, the lands up North were the hottest places known. Sadly, the Century War for Power happened, and the lands of dragons became the lands of frost and frozen lava. Eternal cold covered not only land but people's hearts as well. With the landscape that could remind you about the always near and looming apocalypse, a constant showdown between good and evil makes people fear the hollowness of war politics.
The future is feared, but the past is a sacred memory. That's why when people see the Beacon, standing in the middle of lava's icicles and frost, wrapped in night's shadows, reverent thoughts about the hand of time pass as a remedy."
- Sales
- Transfers