One of my earliest animations, I developed this back in 2005 as a test for physics simulation and refractive glass shading. Without formal 3D education available at the time, I learned everything from trial and error. This is one of the works that helped build the skills that allowed me to get into Film VFX. So this shattering glass represents all that hard work. Never give up chasing your passion!
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Bad Throw
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One of my earliest animations, I developed this back in 2005 as a test for physics simulation and refractive glass shading. Without formal 3D education available at the time, I learned everything from trial and error. This is one of the works that helped build the skills that allowed me to get into Film VFX. So this shattering glass represents all that hard work. Never give up chasing your passion!