Seats on the BattleDrome Senate:
These provide a means of power, allowing voting control over aspects of the BattleDrome Ecosystem.
These will have a limited supply, as they can only be minted by burning BattleDrome Founders Credits (which are very rare/limited, and have other uses)
BattleDrome is an online ecosystem of Gladiatorial Combat, Training and Trading, powered by ERC1155 Tokens, and Smart Contracts for Game Logic, existing purely on the Ethereum Blockchain.
This Contract controls all of the BattleDrome Fungible Tokens (currencies, which are non-unique).
BattleDrome is a rare kind of blockchain/NFT based game ecosystem where the entire platform is on-chain and trustless. The game logic, combat mechanics, token storage, key data/attributes, etc... All of it is entirely trustless, no additional game servers, or other nonsense to get in the way.
This has made for a difficult development lifecycle, and it's been a long road, as BattleDrome was started long before standards like ERC1155 existed. But as of early 2021, we're finally seeing the BattleDrome ecosystem come to fruition and launch live on the Ethereum MainNet in it's current form.
Senate Seats
- Unit PriceUSD Unit PriceQuantityExpirationFrom
- Unit PriceUSD Unit PriceQuantityFloor DifferenceExpirationFrom
Senate Seats
- Unit PriceUSD Unit PriceQuantityExpirationFrom
- Unit PriceUSD Unit PriceQuantityFloor DifferenceExpirationFrom
Seats on the BattleDrome Senate:
These provide a means of power, allowing voting control over aspects of the BattleDrome Ecosystem.
These will have a limited supply, as they can only be minted by burning BattleDrome Founders Credits (which are very rare/limited, and have other uses)
BattleDrome is an online ecosystem of Gladiatorial Combat, Training and Trading, powered by ERC1155 Tokens, and Smart Contracts for Game Logic, existing purely on the Ethereum Blockchain.
This Contract controls all of the BattleDrome Fungible Tokens (currencies, which are non-unique).
BattleDrome is a rare kind of blockchain/NFT based game ecosystem where the entire platform is on-chain and trustless. The game logic, combat mechanics, token storage, key data/attributes, etc... All of it is entirely trustless, no additional game servers, or other nonsense to get in the way.
This has made for a difficult development lifecycle, and it's been a long road, as BattleDrome was started long before standards like ERC1155 existed. But as of early 2021, we're finally seeing the BattleDrome ecosystem come to fruition and launch live on the Ethereum MainNet in it's current form.