L.O.R.E.S will take you to the realm beyond imagination, through cards that tell its own story and give a hint of its future value. In the world of L.O.R.E.S there are 4 ‘types’ of card: character, place, item, and event. Every card is hand drawn, 1/1 and classified into 4 tiers, marked with 5 letters from the collection name: L – Legend (tier2) O – Ordinary (tier1) R – Rare (tier3) E – Epic (tier4) S – Secret (dropped unexpectedly and could be of any type) Marked at the top of each card is Roman numeral that tells the number of time that particular card has made an appearance. This system tells not only the order and time each particular card(of any ‘type’) appear in the world of L.O.R.E.S, but also gives a clue about the whole story so that the collectors are able to speculate which card could later increase in value. As you can see, the world of L.O.R.E.S is vast and its many possible storylines could add value to the card(s) you hold in many unexpected ways.
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L.O.R.E.S will take you to the realm beyond imagination, through cards that tell its own story and give a hint of its future value. In the world of L.O.R.E.S there are 4 ‘types’ of card: character, place, item, and event. Every card is hand drawn, 1/1 and classified into 4 tiers, marked with 5 letters from the collection name: L – Legend (tier2) O – Ordinary (tier1) R – Rare (tier3) E – Epic (tier4) S – Secret (dropped unexpectedly and could be of any type) Marked at the top of each card is Roman numeral that tells the number of time that particular card has made an appearance. This system tells not only the order and time each particular card(of any ‘type’) appear in the world of L.O.R.E.S, but also gives a clue about the whole story so that the collectors are able to speculate which card could later increase in value. As you can see, the world of L.O.R.E.S is vast and its many possible storylines could add value to the card(s) you hold in many unexpected ways.