"It began when my daughter knocked over a set of coloured wooden blocks. It was a mess happening in slow motion—and what a beautiful mess it was."
The Cylindric Divergence series explores displacement and distribution of objects from a point of origin. There are two main sets of scripts that interact with each other. The first set, called Conflict, establishes the number of cylindrical blocks, the sizes, and colours. The second set, called Compose, decides how to "drop" the blocks into the viewport, at what speed, and from what origin. Together these scripts work together to simulate how one might capture a wonderful disaster, as it happens.
The Cylindric Divergence series explores displacement and distribution of objects from a point of origin. There are two main sets of scripts that interact with each other. The first set, called Conflict, establishes the number of cylindrical blocks, the sizes, and colours. The second set, called Compose, decides how to "drop" the blocks into the viewport, at what speed, and from what origin. Together these scripts work together to simulate how one might capture a wonderful disaster, as it happens.
All artworks are printable to 300dpi standard A2 print-resolution.
Cylindric Divergence: 1013614
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Cylindric Divergence: 1013614
- PriceUSD PriceQuantityExpirationFrom
- PriceUSD PriceQuantityFloor DifferenceExpirationFrom
"It began when my daughter knocked over a set of coloured wooden blocks. It was a mess happening in slow motion—and what a beautiful mess it was."
The Cylindric Divergence series explores displacement and distribution of objects from a point of origin. There are two main sets of scripts that interact with each other. The first set, called Conflict, establishes the number of cylindrical blocks, the sizes, and colours. The second set, called Compose, decides how to "drop" the blocks into the viewport, at what speed, and from what origin. Together these scripts work together to simulate how one might capture a wonderful disaster, as it happens.
The Cylindric Divergence series explores displacement and distribution of objects from a point of origin. There are two main sets of scripts that interact with each other. The first set, called Conflict, establishes the number of cylindrical blocks, the sizes, and colours. The second set, called Compose, decides how to "drop" the blocks into the viewport, at what speed, and from what origin. Together these scripts work together to simulate how one might capture a wonderful disaster, as it happens.
All artworks are printable to 300dpi standard A2 print-resolution.