Metaverse is the next iteration of the internet with a network of decentralized virtual spaces where users can socialize, learn and play. In addition, people leverage other new technologies (5G, blockchain, artificial intelligence), moving from 2D graphics on flat screens to 3D graphics on HMD. Metaverse will enable the creation of interactive and virtual equivalents of the physical world that we will be able to explore via the extended reality platform. In educational institutions, the development of teaching materials is considered as one of the main aspects that will encourage student learning and help achieve academic goals and objectives. In addition, educators need to innovate education under student characteristics and technological developments.
This book is a guide for those who want to improve themselves in developing metaverse-based teaching materials for various fields of study. Learning in multiple subjects using metaverse-based learning materials is not dull for students. By mastering this material, it is hoped that you will be able to complete work related to the development of metaverse-based teaching materials.
This book is a guide to the development of metaverse-based teaching materials with development methods as needed. In addition, it also discussed technology, the development team, and examples of developing metaverse-based teaching materials.
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Metaverse is the next iteration of the internet with a network of decentralized virtual spaces where users can socialize, learn and play. In addition, people leverage other new technologies (5G, blockchain, artificial intelligence), moving from 2D graphics on flat screens to 3D graphics on HMD. Metaverse will enable the creation of interactive and virtual equivalents of the physical world that we will be able to explore via the extended reality platform. In educational institutions, the development of teaching materials is considered as one of the main aspects that will encourage student learning and help achieve academic goals and objectives. In addition, educators need to innovate education under student characteristics and technological developments.
This book is a guide for those who want to improve themselves in developing metaverse-based teaching materials for various fields of study. Learning in multiple subjects using metaverse-based learning materials is not dull for students. By mastering this material, it is hoped that you will be able to complete work related to the development of metaverse-based teaching materials.
This book is a guide to the development of metaverse-based teaching materials with development methods as needed. In addition, it also discussed technology, the development team, and examples of developing metaverse-based teaching materials.