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SCREEN is an artwork created in December 2022 using a digital moiré pattern technique, which consists of two overlapping images to generate the illusion of a third. The animation pictures an imaginary folding screen adorned with a minimal landscape. The visual style of SCREEN draws from 16-bit era computer graphics and optical art to create a seemingly paper-thin structure playing with our sense of perspective, light, and depth.

SCREEN is informed by many of my experiences of landscapes within early computer graphics and videogames at a young age. The artwork also considers the affinity for escapism, dreamscapes, symbolic structures, and liminal spaces built upon these experiences. Growing up in the 80s, 8-bit and 16-bit graphics played a significant role in the shaping of imaginary worlds – means of escape from reality, where the space of the screen was a two-dimensional portal leading into multi-dimensional universes. SCREEN is a reflection on the quality of these universes, with its game-like appearance and imaginary landscape. The artwork also draws inspiration from Japanese folding screen furniture as spaces of projection and contemplation. At large, SCREEN operates within a broader tradition of artworks as sites for the imagination.

Artwork information: 3840x2160 pixels (4K), 72 frames, 25 frames per second, 256 colors, 2022. The collector of this artwork will be offered various archival versions of the work.

GATE & SCREEN collection image

GATE and SCREEN are two works created using a digital moiré pattern technique, which consists of two overlapping images to generate the illusion of a third. The visual style of both artworks draws from 16-bit era computer graphics and optical art to create imaginary folding structures playing with our sense of perspective, light, and depth. GATE and SCREEN are informed by many of my experiences of early computer graphics and videogames at a young age. These works consider the affinity for escapism, dreamscapes, symbolic architectures, and liminal spaces built upon these experiences. Growing up in the 80s, 8-bit and 16-bit graphics played a significant role in the shaping of imaginary worlds as means of escape from reality, where the space of the screen was a two-dimensional portal leading into multi-dimensional universes. GATE and SCREEN reflect on the quality of these universes, with their game-like appearance and elements of personal mythology.

Contract Address0x2002...89cd
Token ID621990551
Token StandardERC-721
ChainEthereum
Last Updated1 year ago
Creator Earnings
10%

SCREEN #1

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SCREEN #1

visibility
6 views
  • Price
    USD Price
    Quantity
    Expiration
    From
  • Price
    USD Price
    Quantity
    Floor Difference
    Expiration
    From

SCREEN is an artwork created in December 2022 using a digital moiré pattern technique, which consists of two overlapping images to generate the illusion of a third. The animation pictures an imaginary folding screen adorned with a minimal landscape. The visual style of SCREEN draws from 16-bit era computer graphics and optical art to create a seemingly paper-thin structure playing with our sense of perspective, light, and depth.

SCREEN is informed by many of my experiences of landscapes within early computer graphics and videogames at a young age. The artwork also considers the affinity for escapism, dreamscapes, symbolic structures, and liminal spaces built upon these experiences. Growing up in the 80s, 8-bit and 16-bit graphics played a significant role in the shaping of imaginary worlds – means of escape from reality, where the space of the screen was a two-dimensional portal leading into multi-dimensional universes. SCREEN is a reflection on the quality of these universes, with its game-like appearance and imaginary landscape. The artwork also draws inspiration from Japanese folding screen furniture as spaces of projection and contemplation. At large, SCREEN operates within a broader tradition of artworks as sites for the imagination.

Artwork information: 3840x2160 pixels (4K), 72 frames, 25 frames per second, 256 colors, 2022. The collector of this artwork will be offered various archival versions of the work.

GATE & SCREEN collection image

GATE and SCREEN are two works created using a digital moiré pattern technique, which consists of two overlapping images to generate the illusion of a third. The visual style of both artworks draws from 16-bit era computer graphics and optical art to create imaginary folding structures playing with our sense of perspective, light, and depth. GATE and SCREEN are informed by many of my experiences of early computer graphics and videogames at a young age. These works consider the affinity for escapism, dreamscapes, symbolic architectures, and liminal spaces built upon these experiences. Growing up in the 80s, 8-bit and 16-bit graphics played a significant role in the shaping of imaginary worlds as means of escape from reality, where the space of the screen was a two-dimensional portal leading into multi-dimensional universes. GATE and SCREEN reflect on the quality of these universes, with their game-like appearance and elements of personal mythology.

Contract Address0x2002...89cd
Token ID621990551
Token StandardERC-721
ChainEthereum
Last Updated1 year ago
Creator Earnings
10%
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