Skip to main content

Descent Custom software, Javascript, WebGL Variable dimensions, silent

Mostly downwards, mostly gray.

“Descent” is an attempt to represent depth using only characters from the code page 437 (CP437 for short, or “extended ASCII”).
The viewer is taken on an infinite journey along a column made of characters; the characters lose their original meaning and become shapes, structure.

Keys

i  toggle info
↓↑ change scale
n  toggle noise/glitch
s  toggle shading
f  toggle colors
p  save 1× .png image
P  save 4× .png image
t  save 2d scene as .txt file
v  save voxel data as .txt file
c  hide cursor
f  enter fullscreen

Some visual settings can be set or changed through URL parameters; especially values for scale and fps will help adapt the project to different display sizes by adjusting character height and playback speed.

URL parameters

scale        pixel scaling
fps          frame rate cap
canvasWidth  force canvas width
canvasHeight force canvas height 
noShading    disable shading 
noNoise      disable noise/glitch
noColor      disable color
bgColor      background color (0x000)
voxelWidth   voxel width
voxelHeight  voxel height 
texture      custom texture (FTS)
Descent by Andreas Gysin collection image

This collection has no description yet.

Category Art
Contract Address0x0a1b...3676
Token ID74000025
Token StandardERC-721
ChainEthereum
Last Updated2 months ago
Creator Earnings
10%

Descent #25

visibility
4 views
  • Price
    USD Price
    Quantity
    Expiration
    From
  • Price
    USD Price
    Quantity
    Floor Difference
    Expiration
    From
keyboard_arrow_down
Event
Price
From
To
Date

Descent #25

visibility
4 views
  • Price
    USD Price
    Quantity
    Expiration
    From
  • Price
    USD Price
    Quantity
    Floor Difference
    Expiration
    From

Descent Custom software, Javascript, WebGL Variable dimensions, silent

Mostly downwards, mostly gray.

“Descent” is an attempt to represent depth using only characters from the code page 437 (CP437 for short, or “extended ASCII”).
The viewer is taken on an infinite journey along a column made of characters; the characters lose their original meaning and become shapes, structure.

Keys

i  toggle info
↓↑ change scale
n  toggle noise/glitch
s  toggle shading
f  toggle colors
p  save 1× .png image
P  save 4× .png image
t  save 2d scene as .txt file
v  save voxel data as .txt file
c  hide cursor
f  enter fullscreen

Some visual settings can be set or changed through URL parameters; especially values for scale and fps will help adapt the project to different display sizes by adjusting character height and playback speed.

URL parameters

scale        pixel scaling
fps          frame rate cap
canvasWidth  force canvas width
canvasHeight force canvas height 
noShading    disable shading 
noNoise      disable noise/glitch
noColor      disable color
bgColor      background color (0x000)
voxelWidth   voxel width
voxelHeight  voxel height 
texture      custom texture (FTS)
Descent by Andreas Gysin collection image

This collection has no description yet.

Category Art
Contract Address0x0a1b...3676
Token ID74000025
Token StandardERC-721
ChainEthereum
Last Updated2 months ago
Creator Earnings
10%
keyboard_arrow_down
Event
Price
From
To
Date