The first in a new series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This artwork began life as an epic space battle in a real-time strategy game.
A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.
The image starts as an in-game screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game scene is used as background and the ‘atoms’ in the foreground. Finally I run it through an AI, giving a painterly warp to the details.
Dimensions: 4800 × 8000
A series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.
GALAXY REAVERS
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GALAXY REAVERS
- PriceUSD PriceQuantityExpirationFrom
- PriceUSD PriceQuantityFloor DifferenceExpirationFrom
The first in a new series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This artwork began life as an epic space battle in a real-time strategy game.
A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.
The image starts as an in-game screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game scene is used as background and the ‘atoms’ in the foreground. Finally I run it through an AI, giving a painterly warp to the details.
Dimensions: 4800 × 8000
A series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.