Fourth in a series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This piece is based on a first person shooter where the main character is doomed to repeat the same day over and over.
I'm interested in exploring the visceral attraction of game technology. I spent many hours losing myself in games and these worlds and characters still fascinate.
The image starts as a screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game shot is used as background and the ‘atoms’ in the foreground. Finally I run it through an AI, giving a painterly warp to details.
Dimensions: 4000 × 6000
A series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.
DEATHLOOP
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DEATHLOOP
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Fourth in a series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. This piece is based on a first person shooter where the main character is doomed to repeat the same day over and over.
I'm interested in exploring the visceral attraction of game technology. I spent many hours losing myself in games and these worlds and characters still fascinate.
The image starts as a screengrab. I ‘atomise’ it, filtering the image down to various coloured dots. I extrude the dots into a 3rd dimension using a light distribution mesh. Then layer multiple extrusions over each other. The original game shot is used as background and the ‘atoms’ in the foreground. Finally I run it through an AI, giving a painterly warp to details.
Dimensions: 4000 × 6000
A series of abstracts based on in-game screengrabs. Each piece has the title of the game it’s based on. A lot of anti-NFT sentiment has been coming from gamers, so I wanted to use games as raw material for my cryptoart. I was also interested in exploring the visceral attraction of game technology. I spent many hours obliterating myself in games and these worlds still fascinate.