This is a 3d piece comprised of surrealistic landscapes, fractal geometric patterns, and strange attractor textures. It is an exploration of form, colour, and texture.
The process I used was RTX path tracing in Nvidia Omniverse, and unreal landscape engine to make the terrain. For the geometric patterns, and strange attractors I worked with Jwildfire. It was then colour graded in Davinci Resolve. Finally I whittled down the best combinations which made a significant diverse difference to the master layer. All the layers are meant to be mixed and matched. Enjoy playing with it!
Fractal Expanse
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Fractal Expanse
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This is a 3d piece comprised of surrealistic landscapes, fractal geometric patterns, and strange attractor textures. It is an exploration of form, colour, and texture.
The process I used was RTX path tracing in Nvidia Omniverse, and unreal landscape engine to make the terrain. For the geometric patterns, and strange attractors I worked with Jwildfire. It was then colour graded in Davinci Resolve. Finally I whittled down the best combinations which made a significant diverse difference to the master layer. All the layers are meant to be mixed and matched. Enjoy playing with it!