Lazlo Lissitsky is a fictional combination of Lazlo Maholy-Nagy and El Lissitsky, also drawing on the art of the Swiss Modern design movement of mid 20th century. This artwork is generated using a very complex series of ranges and number generators with controls, aiming to be able to create through code the sorts fo designs modernists would have made. With each iteration of the program there are new palettes (that may or may not be used) new patterns possible, new shapes and combinations that all strive for a certain kind of synthetic authenticity.
The titles of these works are something of a joke - meant to evoke the very ordinary uses that modernist abstract design ended up being used for. Perhaps this is the dream of the Bauhaus made real - everyday objects having aesthetic value - or maybe it’s a bastardization of art for such common things. Either way, the titles are fictional print materials that Lazlo Lissitsky would have made during his career spanning from 1912-1999.
Lazlo Lissitsky is a program in Processing written by sgt_slaughtermelon and developed and expanded from Mykola Leonovych's Suprematic program. The goal is to be able to generate with RNG ranges using palettes and shapes the sorts of things that Lazlo Maholy-Nagy and El Lissitzsky created in their modernist compositions - but also with a reference to Swiss Modern mid-century design. The program is continually evolving, and month to month the archived renderings I hand-pick will look different.