Each sphere is vector displaced using textures and math and procedurally shaded using node trees.
I allow the process to shape what becomes of these little planets, ores, gems, flowers, and oddities.
Each sphere is vector displaced using textures and math and procedurally shaded using node trees.
I allow the process to shape what becomes of these little planets, ores, gems, flowers, and oddities.
Unique items
· 100
Total items
· 0
Created
· Sep 2021
Creator earnings
· 10%
Chain
Ethereum