NULL BODIES is a collection of 2,222 code-generated silhouettes.
No faces. No names. No fixed identity.
Each body is assembled from flat squares by a procedural system. The generator chooses a silhouette, cube density, scale, palette, signal color, pattern, posture, and noise. Then the fragments search for a temporary shape.
Some bodies return as ash. Some return as red, blue, yellow, bone white, or void. Some are dense enough to feel almost complete. Others stay broken, hollow, or partially erased.
The collection is not drawn by hand and not built from layered PNG traits. Every specimen is constructed with code: square positions, sizes, colors, patterns, metadata traits, and final PNG outputs are generated from deterministic seeds.
These are not portraits.
They are coordinates trying to remember a body.