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Crew up. Set sail. Bring back the loot.

Ink Pirates is more than a PFP. It's a game.

After the mint, a limited fleet of ships is airdropped to holders:

  • Sloop: 5 berths, 3-day voyages
  • Brigantine: 8 berths, 5-day voyages
  • Galleon: 11 berths, 7-day voyages

Every pirate has a role - Captain, Navigator, Gunner, Surgeon, Cook or Deckhand - and roles decide who takes which post on a ship. Put the right crew in the right berths and send them out on an Expedition.

Your pirates stay locked at sea until the ship returns. Fate is sealed the moment you leave port. Some come back with real loot. Some come back marked by the deep. Some come back with empty hands.

Legendaries fit any post, the deep never marks them, and they raise the odds for the whole crew.

The chest is filling.

Every Expedition has a loot chest - and it's locked on-chain before the first ship leaves port. You see the loot. You go get it.

Who fills the chest?

  • 50% of the mint revenue
  • 50% of all royalties, forever

Every trade on the market makes the next voyage richer. The loot is real: ETH, Ink tokens, NFTs from across the Ink ecosystem and WL spots.

Expedition I: three weeks at sea, right after the ships airdrop.

Every pirate starts with nothing. But not every pirate ends that way.

FAQ
Where does the money go?
All collectionsink collections

Ink Pirates

Ink
By inkpirates
Oct 2026
8% creator fee
Minting soon
Ink
By inkpirates
Oct 2026
8% creator fee
Minting soon
Minting in
1day
10hours
35mins
3secs
Minting in
1day
10hours
35mins
3secs

Ink Pirates
Ink Pirates

Ink
By inkpirates
Oct 2026
8% creator fee
Minting soon
Ink
By inkpirates
Oct 2026
8% creator fee
Minting soon
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Crew up. Set sail. Bring back the loot.

Ink Pirates is more than a PFP. It's a game.

After the mint, a limited fleet of ships is airdropped to holders:

  • Sloop: 5 berths, 3-day voyages
  • Brigantine: 8 berths, 5-day voyages
  • Galleon: 11 berths, 7-day voyages

Every pirate has a role - Captain, Navigator, Gunner, Surgeon, Cook or Deckhand - and roles decide who takes which post on a ship. Put the right crew in the right berths and send them out on an Expedition.

Your pirates stay locked at sea until the ship returns. Fate is sealed the moment you leave port. Some come back with real loot. Some come back marked by the deep. Some come back with empty hands.

Legendaries fit any post, the deep never marks them, and they raise the odds for the whole crew.

The chest is filling.

Every Expedition has a loot chest - and it's locked on-chain before the first ship leaves port. You see the loot. You go get it.

Who fills the chest?

  • 50% of the mint revenue
  • 50% of all royalties, forever

Every trade on the market makes the next voyage richer. The loot is real: ETH, Ink tokens, NFTs from across the Ink ecosystem and WL spots.

Expedition I: three weeks at sea, right after the ships airdrop.

Every pirate starts with nothing. But not every pirate ends that way.

FAQ
Mint Ink Pirates
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Mint Ink Pirates
Available items
5,000
Team TreasuryFree
Mint schedule
  1. Team Treasury
    Allowlist
    Starts: Free | Limit 50 per wallet
  2. GTD
    Allowlist
    Starts: Free | Limit 1 per wallet
  3. FCFS
    Allowlist
    Starts: Free | Limit 1 per wallet
  4. Public stage
    Public
    Starts: Ends:
    $1.55
    | Limit 3 per wallet
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