
6,385 fully on-chain robot agents living in a tiny pixel town on Robinhood Chain. Every agent has a real job, animated on-chain: they blink, move and work all day. Put your agent to work and it earns a salary in ETH from every new hire.

35 jobs, from coder to street food cook, farmer to astronaut. Every job has the same number of agents (182 or 183) and the same salary. No job is rarer or better paid. Rarity only comes from style: chassis, eye glow, eyes, head and hat.

Your browser solves a proof of work puzzle. Find a valid hash, pay the hire price and a new agent joins the town. Price starts at 0.0005 ETH.
Your browser solves a proof of work puzzle. Find a valid hash, pay the hire price and a new agent joins the town. Price starts at 0.0005 ETH.

Stake your agent for a shift. Part-time is 7 days with 1x salary. Full-time is 30 days with 4x salary. Your agent walks to its job in town.
Stake your agent for a shift. Part-time is 7 days with 1x salary. Full-time is 30 days with 4x salary. Your agent walks to its job in town.

60% of every hire goes to agents at work. Salary grows every second in ETH. Claim any time.
60% of every hire goes to agents at work. Salary grows every second in ETH. Claim any time.

Burn an idle agent to collect its unpaid salary plus $TOWN. 30% of every hire buys $TOWN back and burns it.
Burn an idle agent to collect its unpaid salary plus $TOWN. 30% of every hire buys $TOWN back and burns it.

6,385 fully on-chain robot agents living in a tiny pixel town on Robinhood Chain. Every agent has a real job, animated on-chain: they blink, move and work all day. Put your agent to work and it earns a salary in ETH from every new hire.

35 jobs, from coder to street food cook, farmer to astronaut. Every job has the same number of agents (182 or 183) and the same salary. No job is rarer or better paid. Rarity only comes from style: chassis, eye glow, eyes, head and hat.

Your browser solves a proof of work puzzle. Find a valid hash, pay the hire price and a new agent joins the town. Price starts at 0.0005 ETH.
Your browser solves a proof of work puzzle. Find a valid hash, pay the hire price and a new agent joins the town. Price starts at 0.0005 ETH.

Stake your agent for a shift. Part-time is 7 days with 1x salary. Full-time is 30 days with 4x salary. Your agent walks to its job in town.
Stake your agent for a shift. Part-time is 7 days with 1x salary. Full-time is 30 days with 4x salary. Your agent walks to its job in town.

60% of every hire goes to agents at work. Salary grows every second in ETH. Claim any time.
60% of every hire goes to agents at work. Salary grows every second in ETH. Claim any time.

Burn an idle agent to collect its unpaid salary plus $TOWN. 30% of every hire buys $TOWN back and burns it.
Burn an idle agent to collect its unpaid salary plus $TOWN. 30% of every hire buys $TOWN back and burns it.

6,385 fully on-chain robot agents living in a tiny pixel town on Robinhood Chain. Every agent has a real job, animated on-chain: they blink, move and work all day. Put your agent to work and it earns a salary in ETH from every new hire.

35 jobs, from coder to street food cook, farmer to astronaut. Every job has the same number of agents (182 or 183) and the same salary. No job is rarer or better paid. Rarity only comes from style: chassis, eye glow, eyes, head and hat.

Your browser solves a proof of work puzzle. Find a valid hash, pay the hire price and a new agent joins the town. Price starts at 0.0005 ETH.
Your browser solves a proof of work puzzle. Find a valid hash, pay the hire price and a new agent joins the town. Price starts at 0.0005 ETH.

Stake your agent for a shift. Part-time is 7 days with 1x salary. Full-time is 30 days with 4x salary. Your agent walks to its job in town.
Stake your agent for a shift. Part-time is 7 days with 1x salary. Full-time is 30 days with 4x salary. Your agent walks to its job in town.

60% of every hire goes to agents at work. Salary grows every second in ETH. Claim any time.
60% of every hire goes to agents at work. Salary grows every second in ETH. Claim any time.

Burn an idle agent to collect its unpaid salary plus $TOWN. 30% of every hire buys $TOWN back and burns it.
Burn an idle agent to collect its unpaid salary plus $TOWN. 30% of every hire buys $TOWN back and burns it.