From late June 2020, attempt at replicating closed eye visuals with 3D elements. The success of this looking as intended was a personal milestone that helped motivate continuing on the path of further developing my shader skill.
A series of experimental and developmental work from 2018-2021. These are explorations of particular shapes, ways of rendering, and general skill development towards a highly skilled ability to translate inner geometric experience to the external.
From late June 2020, attempt at replicating closed eye visuals with 3D elements. The success of this looking as intended was a personal milestone that helped motivate continuing on the path of further developing my shader skill.
A series of experimental and developmental work from 2018-2021. These are explorations of particular shapes, ways of rendering, and general skill development towards a highly skilled ability to translate inner geometric experience to the external.