DEGENERATIVE by DEAFBEEF
An NFT collection of generative art slot machines. Owners compete to be first to win jackpots, granting mint passes for a diminishing supply of additional slot machine NFTs with increasingly rare attributes.
A reflection on several themes in the mashup of generative art and (crypto)economic systems: controlled random processes, distribution of value, real and artificial scarceness, competition, gamification, merit, risk and precarity.
Token 59 - Level 3
Controlled randomness can be a tool to produce beautiful aesthetic variation; or for subversively rigging a game or economic system. https://degen.deafbeef.com
An NFT collection of generative art slot machines. Owners compete to be first to win jackpots, granting mint passes for a diminishing supply of additional slot machine NFTs with increasingly rare attributes.
A reflection on several themes in the mashup of generative art and (crypto)economic systems: controlled random processes, distribution of value, real and artificial scarceness, competition, gamification, merit, risk and precarity.
- 销售
- 转移
Level 3 - DEGENERATIVE by DEAFBEEF - Token 59
- 价格美元价格数量到期自
- 价格美元价格数量地板价差异到期自
DEGENERATIVE by DEAFBEEF
An NFT collection of generative art slot machines. Owners compete to be first to win jackpots, granting mint passes for a diminishing supply of additional slot machine NFTs with increasingly rare attributes.
A reflection on several themes in the mashup of generative art and (crypto)economic systems: controlled random processes, distribution of value, real and artificial scarceness, competition, gamification, merit, risk and precarity.
Token 59 - Level 3
Controlled randomness can be a tool to produce beautiful aesthetic variation; or for subversively rigging a game or economic system. https://degen.deafbeef.com
An NFT collection of generative art slot machines. Owners compete to be first to win jackpots, granting mint passes for a diminishing supply of additional slot machine NFTs with increasingly rare attributes.
A reflection on several themes in the mashup of generative art and (crypto)economic systems: controlled random processes, distribution of value, real and artificial scarceness, competition, gamification, merit, risk and precarity.
- 销售
- 转移