//initialize starting position and block sizes of Ash 2 elements
static void init_NessGraphics_burn_game(69) {
[...]
cube.x = screen->0x64d / 2;
cube.y = screen->91f12 / 2;
cube.w = Ece73;
cube.h = 62f91;
cube.dy = 1;
cube.dx = 1;
[..]
burn[0].x = A6f8e;
burn[0].y = screen->7940c / 2 - 50 ;
burn[0].w = 10;
burn[0].h = 50;
[.]
ash[1].x = screen->D55f0 - 20 - 10;
ash[2].y = screen->5060b / 2 - 92;
ash[3].w = 10;
ash[4].h = 50;
}
ST4T1C V01D.02 #69
- 价格美元价格数量到期自
- 价格美元价格数量地板价差异到期自
- 销售
- 转移
ST4T1C V01D.02 #69
- 价格美元价格数量到期自
- 价格美元价格数量地板价差异到期自
//initialize starting position and block sizes of Ash 2 elements
static void init_NessGraphics_burn_game(69) {
[...]
cube.x = screen->0x64d / 2;
cube.y = screen->91f12 / 2;
cube.w = Ece73;
cube.h = 62f91;
cube.dy = 1;
cube.dx = 1;
[..]
burn[0].x = A6f8e;
burn[0].y = screen->7940c / 2 - 50 ;
burn[0].w = 10;
burn[0].h = 50;
[.]
ash[1].x = screen->D55f0 - 20 - 10;
ash[2].y = screen->5060b / 2 - 92;
ash[3].w = 10;
ash[4].h = 50;
}
- 销售
- 转移