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ProtoNematode.01 by Ira Greenberg

ProtoNematode.01 is part of my long running Protobytes series, begun in 2004. This generative, interactive piece explores a recursive, elongated nautilus structure with an implied internal anatomy. Protobytes is an investigation into artificial lifeforms, created algorithmically through code and math. The original 2004 series were built of overlapping 2D forms using ActionScript. ProtoNematode.01 is a generative interactive, 3D model built with WebGL (three.js), TypeScript and my own PByte.js library.

Controls:

Mouse/Trackpad:

drag -> camera rotation drag + CMD/CTR -> camera pan scroll wheel/pinch -> camera zoom Keyboard:

p: screen capture a: toggle animation on/off d,f: reduce | increase fog

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