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This loop is based on a scene I coded 2007 with POV-Ray. There are three fluorescent rings - a blue one, a red one and a green one - rotating inside a black sphere which is highly reflective on the inner surface. The rings are special because they are only visible in its reflection nor in the real space.

strayed light collection image

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Adresse du contrat0x495f...7b5e
ID de jeton
Norme de jetonERC-1155
BlockchainEthereum
MétadonnéesCentralisées
Revenus de création
5%

The Flood

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The Flood

visibility
10 vues
  • Prix
    Prix en USD
    Quantité
    Expiration
    De
  • Prix
    Prix en USD
    Quantité
    Différence avec le prix plancher
    Expiration
    De

This loop is based on a scene I coded 2007 with POV-Ray. There are three fluorescent rings - a blue one, a red one and a green one - rotating inside a black sphere which is highly reflective on the inner surface. The rings are special because they are only visible in its reflection nor in the real space.

strayed light collection image

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Adresse du contrat0x495f...7b5e
ID de jeton
Norme de jetonERC-1155
BlockchainEthereum
MétadonnéesCentralisées
Revenus de création
5%
keyboard_arrow_down
Événement
Prix
De
À
Date