This work is a pixel animation that reinterprets Medusa in Greek mythology as an expression of digital games under the influence of modern subculture.
Yunsung Lee is interested in the expressions of old narrative and modern visual culture. He uses images produced by famous narratives-Western myths-as motifs, and expression methods derived from subculture images called Manga or Moe. He utilizes this methodology not only for the subject and form of the painting but also for the shape, size, and combination method of the frame, as well as color and drawing techniques.
Yunsung Lee is interested in the expressions of old narrative and modern visual culture. He uses images produced by famous narratives-Western myths-as motifs, and expression methods derived from subculture images called Manga or Moe. He utilizes this methodology not only for the subject and form of the painting but also for the shape, size, and combination method of the frame, as well as color and drawing techniques.
Head of Medusa #3
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Head of Medusa #3
- Prix unitairePrix unitaire USDQuantitéExpirationDe
- Prix unitairePrix unitaire USDQuantitéDifférence avec le prix plancherExpirationDe
This work is a pixel animation that reinterprets Medusa in Greek mythology as an expression of digital games under the influence of modern subculture.
Yunsung Lee is interested in the expressions of old narrative and modern visual culture. He uses images produced by famous narratives-Western myths-as motifs, and expression methods derived from subculture images called Manga or Moe. He utilizes this methodology not only for the subject and form of the painting but also for the shape, size, and combination method of the frame, as well as color and drawing techniques.
Yunsung Lee is interested in the expressions of old narrative and modern visual culture. He uses images produced by famous narratives-Western myths-as motifs, and expression methods derived from subculture images called Manga or Moe. He utilizes this methodology not only for the subject and form of the painting but also for the shape, size, and combination method of the frame, as well as color and drawing techniques.
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- Transferts