Werebeast. Druid. The level of Werewolf Priest is doubled against vampires and undead. Because of his devotion to the darkness, he can not be controlled by other players.
"History of the land of Flaming Waters spent centuries and more. There was peace; there were decent. The mystery is always a permanent companion, but some magi remain unexplainable. Unfathomable here is the fragile calm and concord. Many different creatures of day and night live here. Some are horrible and sly, others slow and foolish. Yet, all learned how to live in unity, in community. Connections were made, species mixed, new races came to be. Some of the descendants inherited the talents and endowments of both worlds. This is exactly the case and history of the magnificent Werefolf Priest. Being half Werebeast and half Druid, he rejoices in his beastly powers and strength. Yet, the earthy side relies on the connection to nature and its harmony. But you ought to be careful. Werewolf Priest is a creature of the darkness. It is not an ally or a tool of evil schemes. He is one of the toughest survivors, ready to stand against any disturbance, let it be sneaky folk or dangerous vampire."
When the Collectible Card Games were almost lost in time, five mighty kings woke up from a deep sleep and started to recover things lost in time. A long - lost world full of spells, dungeons, monsters, legends, and magic has been brought back to life.
SPELLFIRE. Re-Master the Magic.
Werewolf Priest
- StückpreisStückpreis in USDMengeAblaufdatumVon
- StückpreisStückpreis in USDMengeDifferenz zum MindestpreisAblaufdatumVon
- Verkäufe
- Übertragungen
Werewolf Priest
- StückpreisStückpreis in USDMengeAblaufdatumVon
- StückpreisStückpreis in USDMengeDifferenz zum MindestpreisAblaufdatumVon
Werebeast. Druid. The level of Werewolf Priest is doubled against vampires and undead. Because of his devotion to the darkness, he can not be controlled by other players.
"History of the land of Flaming Waters spent centuries and more. There was peace; there were decent. The mystery is always a permanent companion, but some magi remain unexplainable. Unfathomable here is the fragile calm and concord. Many different creatures of day and night live here. Some are horrible and sly, others slow and foolish. Yet, all learned how to live in unity, in community. Connections were made, species mixed, new races came to be. Some of the descendants inherited the talents and endowments of both worlds. This is exactly the case and history of the magnificent Werefolf Priest. Being half Werebeast and half Druid, he rejoices in his beastly powers and strength. Yet, the earthy side relies on the connection to nature and its harmony. But you ought to be careful. Werewolf Priest is a creature of the darkness. It is not an ally or a tool of evil schemes. He is one of the toughest survivors, ready to stand against any disturbance, let it be sneaky folk or dangerous vampire."
When the Collectible Card Games were almost lost in time, five mighty kings woke up from a deep sleep and started to recover things lost in time. A long - lost world full of spells, dungeons, monsters, legends, and magic has been brought back to life.
SPELLFIRE. Re-Master the Magic.
- Verkäufe
- Übertragungen