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In the world of computers & Internet, we all have, at least once, come across a glitch and a computer virus. I am fascinated by both. I study glitches and I use them to make my art. Malwarez are, like it or not, part of computer history. Their evolution has been wild and huge. From simple programs to challenge other programmers and prank early computer network users, they eventually became powerful weapons to cause damages, ransoms, wars. Considered a primitive generation of smart softwarez, before they became dangerous and silent, they were manifesting their presence through edgy graphic artworks. Part of my series V1R0L0GY, this work is a celebration of computer failures, computer culture, internet history, and the poetic of chaos.

About the virus: The Creeper worm was an experimental self-replicating program written by Bob Thomas at BBN TechnologiesOffsite Link, Cambridge, Massachusetts (originally Bolt Beranek and Newman). It is historically recorded as the first computer virusOffsite Link.

"Creeper infected DEC PDP-10 computers running the TENEX operating system. Creeper gained access via the ARPANET and copied itself to the remote system where the message, "I'm the creeper, catch me if you can!" was displayed. The Reaper program was created to delete Creeper" (Wikipedia article on Creeper virus).

More info about V1R0L0gy on this link https://www.slideshare.net/DomBarra1/vr0l0gy-malwares-vs-glitch-art

V1R0L0gy collection image

In the world of computer & Internet we all have, at least once, come across a glitch and a computer virus. I am fascinated by both. I study glitches and I use them to make my art. Malwarez are, like it or not, part of computer history. Their evolution has been wild and huge. From simple programs to challange other programmers and prank early computer network users, they eventually became powerful weapons to cause damages, ransoms, wars. Considered a primitive generation of smart softwarez, before they became dangerous and silent, they were manifesting their presence through edgy graphic art works. Part of my series V1R0L0GY, this work is a celebration of computer failures, computer culture, internet history and the poetic of chaos.

Vertragsadresse0x495f...7b5e
Token-ID
Token-StandardERC-1155
ChainEthereum
MetadatenZentralisiert
Erstellergebühren
10%

Creeper

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Creeper

visibility
42 Ansichten
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In the world of computers & Internet, we all have, at least once, come across a glitch and a computer virus. I am fascinated by both. I study glitches and I use them to make my art. Malwarez are, like it or not, part of computer history. Their evolution has been wild and huge. From simple programs to challenge other programmers and prank early computer network users, they eventually became powerful weapons to cause damages, ransoms, wars. Considered a primitive generation of smart softwarez, before they became dangerous and silent, they were manifesting their presence through edgy graphic artworks. Part of my series V1R0L0GY, this work is a celebration of computer failures, computer culture, internet history, and the poetic of chaos.

About the virus: The Creeper worm was an experimental self-replicating program written by Bob Thomas at BBN TechnologiesOffsite Link, Cambridge, Massachusetts (originally Bolt Beranek and Newman). It is historically recorded as the first computer virusOffsite Link.

"Creeper infected DEC PDP-10 computers running the TENEX operating system. Creeper gained access via the ARPANET and copied itself to the remote system where the message, "I'm the creeper, catch me if you can!" was displayed. The Reaper program was created to delete Creeper" (Wikipedia article on Creeper virus).

More info about V1R0L0gy on this link https://www.slideshare.net/DomBarra1/vr0l0gy-malwares-vs-glitch-art

V1R0L0gy collection image

In the world of computer & Internet we all have, at least once, come across a glitch and a computer virus. I am fascinated by both. I study glitches and I use them to make my art. Malwarez are, like it or not, part of computer history. Their evolution has been wild and huge. From simple programs to challange other programmers and prank early computer network users, they eventually became powerful weapons to cause damages, ransoms, wars. Considered a primitive generation of smart softwarez, before they became dangerous and silent, they were manifesting their presence through edgy graphic art works. Part of my series V1R0L0GY, this work is a celebration of computer failures, computer culture, internet history and the poetic of chaos.

Vertragsadresse0x495f...7b5e
Token-ID
Token-StandardERC-1155
ChainEthereum
MetadatenZentralisiert
Erstellergebühren
10%
keyboard_arrow_down
Ereignis
Preis
Von
An
Datum