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Artists Brief: The intention behind LFB is to create a Long-form Gen-Art project that's uncomplicated for the viewer, a project that could be used as an example to explain to someone who doesn’t understand the long-form Gen-Art process.

A topic that from the inside out is an incredibly intricate and reasonably complicated journey for the artist, let alone takes a more advanced level of knowledge to explain to someone used to navigating traditional Art.

By creating a project where the Art can be appreciated for being Art for Art's sake alone, in my mind it's the mechanics beneath the ‘Generative’ work that gives the Art power. Having Artwork that is easier to read on the surface means it's far more manageable when you begin to explain how the Artwork actually came to fruition.

That's why before starting the creative process I made sure to set out some rules to follow from the off-set.

It was important for me that the collector (viewer) can visually connect with each iteration, this is made possible through the first rule I applied - Use ‘Simple Geometry’.
Simple Geometry is something we become familiar with from a very young age. 

We identify with shapes such as the; Triangle, Circle, or Square.

I wanted to create an algorithm that would take each of these elements and manipulate them into interesting and aesthetically pleasing outcomes.

But the core of each iteration starts with one or two or a mixture of these three simple shapes.
They are the core elements used in each final generated outcome, as it is these shapes that the viewer will instantly resonate with just as they have done from infancy.

Enjoy.

Save function is...

  1. click on art
  2. press 's' + 'p' for PNG
  3. press 's' + 'j' for JPEG

You can also adjust the pixel density (image quality) by pressing...

  • 'd' + 1-9
Long Form Blots collection image

Artists Brief: The intention behind LFB is to create a Long-form Gen-Art project that's uncomplicated for the viewer, a project that could be used as an example to explain to someone who doesn’t understand the long-form Gen-Art process.

A topic that from the inside out is an incredibly intricate and reasonably complicated journey for the artist, let alone takes a more advanced level of knowledge to explain to someone used to navigating traditional Art.

By creating a project where the Art can be appreciated for being Art for Art's sake alone, in my mind it's the mechanics beneath the ‘Generative’ work that gives the Art power. Having Artwork that is easier to read on the surface means it's far more manageable when you begin to explain how the Artwork actually came to fruition.

That's why before starting the creative process I made sure to set out some rules to follow from the off-set.

It was important for me that the collector (viewer) can visually connect with each iteration, this is made possible through the first rule I applied - Use ‘Simple Geometry’.
Simple Geometry is something we become familiar with from a very young age. 

We identify with shapes such as the; Triangle, Circle, or Square.

I wanted to create an algorithm that would take each of these elements and manipulate them into interesting and aesthetically pleasing outcomes.

But the core of each iteration starts with one or two or a mixture of these three simple shapes.
They are the core elements used in each final generated outcome, as it is these shapes that the viewer will instantly resonate with just as they have done from infancy.

Enjoy.

Save function is...

  1. click on art
  2. press 's' + 'p' for PNG
  3. press 's' + 'j' for JPEG

You can also adjust the pixel density (image quality) by pressing...

  • 'd' + 1-9
Art類別
合約地址0xc2f2...f0da
代幣 ID83
代幣標準ERC-721
區塊鏈Ethereum
最近更新時間6 個月前
創作者收益
5%

Long Form Blots #83

  • 價格
    美元價格
    數量
    到期日
  • 價格
    美元價格
    數量
    底價差額
    到期日
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Long Form Blots #83

  • 價格
    美元價格
    數量
    到期日
  • 價格
    美元價格
    數量
    底價差額
    到期日
 4BF6AE
 4BF6AE

Artists Brief: The intention behind LFB is to create a Long-form Gen-Art project that's uncomplicated for the viewer, a project that could be used as an example to explain to someone who doesn’t understand the long-form Gen-Art process.

A topic that from the inside out is an incredibly intricate and reasonably complicated journey for the artist, let alone takes a more advanced level of knowledge to explain to someone used to navigating traditional Art.

By creating a project where the Art can be appreciated for being Art for Art's sake alone, in my mind it's the mechanics beneath the ‘Generative’ work that gives the Art power. Having Artwork that is easier to read on the surface means it's far more manageable when you begin to explain how the Artwork actually came to fruition.

That's why before starting the creative process I made sure to set out some rules to follow from the off-set.

It was important for me that the collector (viewer) can visually connect with each iteration, this is made possible through the first rule I applied - Use ‘Simple Geometry’.
Simple Geometry is something we become familiar with from a very young age. 

We identify with shapes such as the; Triangle, Circle, or Square.

I wanted to create an algorithm that would take each of these elements and manipulate them into interesting and aesthetically pleasing outcomes.

But the core of each iteration starts with one or two or a mixture of these three simple shapes.
They are the core elements used in each final generated outcome, as it is these shapes that the viewer will instantly resonate with just as they have done from infancy.

Enjoy.

Save function is...

  1. click on art
  2. press 's' + 'p' for PNG
  3. press 's' + 'j' for JPEG

You can also adjust the pixel density (image quality) by pressing...

  • 'd' + 1-9
Long Form Blots collection image

Artists Brief: The intention behind LFB is to create a Long-form Gen-Art project that's uncomplicated for the viewer, a project that could be used as an example to explain to someone who doesn’t understand the long-form Gen-Art process.

A topic that from the inside out is an incredibly intricate and reasonably complicated journey for the artist, let alone takes a more advanced level of knowledge to explain to someone used to navigating traditional Art.

By creating a project where the Art can be appreciated for being Art for Art's sake alone, in my mind it's the mechanics beneath the ‘Generative’ work that gives the Art power. Having Artwork that is easier to read on the surface means it's far more manageable when you begin to explain how the Artwork actually came to fruition.

That's why before starting the creative process I made sure to set out some rules to follow from the off-set.

It was important for me that the collector (viewer) can visually connect with each iteration, this is made possible through the first rule I applied - Use ‘Simple Geometry’.
Simple Geometry is something we become familiar with from a very young age. 

We identify with shapes such as the; Triangle, Circle, or Square.

I wanted to create an algorithm that would take each of these elements and manipulate them into interesting and aesthetically pleasing outcomes.

But the core of each iteration starts with one or two or a mixture of these three simple shapes.
They are the core elements used in each final generated outcome, as it is these shapes that the viewer will instantly resonate with just as they have done from infancy.

Enjoy.

Save function is...

  1. click on art
  2. press 's' + 'p' for PNG
  3. press 's' + 'j' for JPEG

You can also adjust the pixel density (image quality) by pressing...

  • 'd' + 1-9
Art類別
合約地址0xc2f2...f0da
代幣 ID83
代幣標準ERC-721
區塊鏈Ethereum
最近更新時間6 個月前
創作者收益
5%
keyboard_arrow_down
活動
價格
日期