I have been doing Ray-Tracing 3D art as a hobby since the very early days of CGI in the start or 1990's. I use PovRay software which I program with its scene description language for various organic forms and effects in addition to realistic images.
I have been doing Ray-Tracing 3D art as a hobby since the very early days of CGI in the start or 1990's. I use PovRay software which I program with its scene description language for various organic forms and effects in addition to realistic images.
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