Skip to main content

AEQUUS blueprint

AEQUUS

META-Gameplay AEQUUS

A journey into the mythological world rooted by a five-fold conceptual scheme. Discovered & created by the artist Chuah Chong Yan

A collection of 250x META-WORLD BLUEPRINT on the game development of “Aequus”-render target: normal map

Aequus Methodology Powered by Unreal Engine 5. Utilizing Lumen and Nanite technology.

Normal Map Normal map is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. Normal maps are stored as regular RGB images where the RGB components correspond to the X, Y, and Z coordinates, respectively, of the surface normal.

[Normal map can only be generated with the ownership on the origin 3D source file. The purest form of an authentic blueprint to Aequus]

EXPLORE ++AEQUUS

아이템
250
  · 
Apr 2022
에 생성됨
  · 
제작자 수익
10%
  · 
체인
Polygon
keyboard_arrow_down
일시 중지됨
keyboard_arrow_down