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In 2021, Reas began working on a new series of videos called 'There’s No Distance'. It builds on sketches from the last two decades and is a direct evolution of his 'Still Life' series of software from 2016. These are images to think with; Reas uses them to think about simulation and the history of pictorial representation. In each video, a rotating Platonic solid is defined mathematically and then rendered as a 2D digital image. The color values for each pixel in the image is used to draw and position a red, green, and blue line in simulated 3D space. That volumetric space is flattened back into the screen to create the final image we see in the video. Some of the historical references are the development of linear perspective in painting, impressionism and post impressionism, analytical cubism, and many late twentieth century paintings, but Reas feels this work is entirely twenty-first century and essentially of and about digital images. The total series of videos is limited to one set for each platonic solid and one video for each side. The second series with the cube has six videos; this is the second video in the series, 'There’s No Distance 2.2'.
There's No Distance is a series of videos that are a direct evolution of the Still Life series of work from 2016, which emerged from code sketches made over the prior fifteen years. In Reas' words, “this artwork is a medium for thinking about simulation and the history of visual representation. Each frame of the video starts as Platonic solid (a cube) that is numerically defined and rendered to an image; this image is taken apart pixel by pixel to create a second-order image where a red, green, and blue line is drawn according to the color values of each pixel. As the cube is rotated slightly with each new frame, the lines flow to define a new space”.
There’s No Distance 2.2
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There’s No Distance 2.2
![](https://i.seadn.io/s/raw/files/614a79812fa65d031d1cc1a7eb17ac48.png?auto=format&dpr=1&w=1000)
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- 가격USD 가격수량하한가와의 차이만료From
In 2021, Reas began working on a new series of videos called 'There’s No Distance'. It builds on sketches from the last two decades and is a direct evolution of his 'Still Life' series of software from 2016. These are images to think with; Reas uses them to think about simulation and the history of pictorial representation. In each video, a rotating Platonic solid is defined mathematically and then rendered as a 2D digital image. The color values for each pixel in the image is used to draw and position a red, green, and blue line in simulated 3D space. That volumetric space is flattened back into the screen to create the final image we see in the video. Some of the historical references are the development of linear perspective in painting, impressionism and post impressionism, analytical cubism, and many late twentieth century paintings, but Reas feels this work is entirely twenty-first century and essentially of and about digital images. The total series of videos is limited to one set for each platonic solid and one video for each side. The second series with the cube has six videos; this is the second video in the series, 'There’s No Distance 2.2'.
There's No Distance is a series of videos that are a direct evolution of the Still Life series of work from 2016, which emerged from code sketches made over the prior fifteen years. In Reas' words, “this artwork is a medium for thinking about simulation and the history of visual representation. Each frame of the video starts as Platonic solid (a cube) that is numerically defined and rendered to an image; this image is taken apart pixel by pixel to create a second-order image where a red, green, and blue line is drawn according to the color values of each pixel. As the cube is rotated slightly with each new frame, the lines flow to define a new space”.