![](https://i.seadn.io/s/raw/files/2cfd48b26213406e4bbb6d85fbaea469.png?auto=format&dpr=1&w=1000)
![](https://i.seadn.io/s/raw/files/2cfd48b26213406e4bbb6d85fbaea469.png?auto=format&dpr=1&w=1000)
“Nothing is true, everything is permitted”
This piece is a continuation of my effort to extract something familiar from the unfamiliar, abstract geometry. City-like, circuit-like, "angels", cut-up and reassembled into patterns resembling some sigil magic(k) techniques. Fed through frayed wires and faulty transmitters. Ultimately, acting as a mirror.
Fully generative geometry and post-processing, written in Clojurescript and WebGL, making use of techniques including raymarching, rectangle packing, and pixel feedback.
Hyper-municipal Sigil Warfare I
![](https://i.seadn.io/s/raw/files/2cfd48b26213406e4bbb6d85fbaea469.png?auto=format&dpr=1&w=1000)
- 가격USD 가격수량만료From
- 가격USD 가격수량하한가와의 차이만료From
“Nothing is true, everything is permitted”
This piece is a continuation of my effort to extract something familiar from the unfamiliar, abstract geometry. City-like, circuit-like, "angels", cut-up and reassembled into patterns resembling some sigil magic(k) techniques. Fed through frayed wires and faulty transmitters. Ultimately, acting as a mirror.
Fully generative geometry and post-processing, written in Clojurescript and WebGL, making use of techniques including raymarching, rectangle packing, and pixel feedback.