Cube Loop #1 speaks to the history of paint software for early personal computers, and how the processes associated with this history (such as keyframe animation and pallet cycling) are being incorporated into the current monetization of digital art. The Geometric shapes were created using Deneba Ultrapaint (1991) on a Macintosh Plus, and then imported into Deluxe Paint IV (1991) for the Amiga.
::artwork info:: 1920x1080, 360 frames, 30 fps. 2020.
Cube Loop #1
- PrecioPrecio en USDCantidadVencimientoDe
- PrecioPrecio en USDCantidadDiferencia de sueloVencimientoDe
Cube Loop #1
- PrecioPrecio en USDCantidadVencimientoDe
- PrecioPrecio en USDCantidadDiferencia de sueloVencimientoDe
Cube Loop #1 speaks to the history of paint software for early personal computers, and how the processes associated with this history (such as keyframe animation and pallet cycling) are being incorporated into the current monetization of digital art. The Geometric shapes were created using Deneba Ultrapaint (1991) on a Macintosh Plus, and then imported into Deluxe Paint IV (1991) for the Amiga.
::artwork info:: 1920x1080, 360 frames, 30 fps. 2020.