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Nature of Noise

Noise, particles, signals.

An audiovisual composition made from noise and randomness. All the sounds you will hear come only from one of the three kinds of noise commonly called "white","pink" and "brown" or "brownian". These noises are then subject to modifications like filters, spatial transformations or delay units. The visual composition alternates sequences in a random deterministic order.

Note: there is a probability that this program emits some images or text messages encoded in the high part of the audio spectrum. You can use a spectrogram application to visualize these signals which may seem inaudible to many.

// Open fullscreen for best visual experience // Use headphones or large speakers for best musical experience // Press on the binary numbers to start the experience (01011... these are the current seed hash)


  • What/How *

LIVE : An audiovisual experience made from noise, randomness and 1.5 millions stellar objects. CAPTURE : A static digital painting of the generated universe


  • Mint preview / Capture *

Minter will get both

  • a generative audiovisual composition
  • a PNG bitmap (3200 x 2400 px 24bits)

  • Technics *

! WARNING: This program emits bright lights, flashes and high pitched sounds ! ! WARNING: The audiovisual experience is not designed for low-power devices ! ! OPEN FULLSCREEN for best experience !

This experience is designed to run fullscreen on a recent GPU (>2016) and displayed on landscape rectangle screens from 1920x1080 px resolution or more.

A stereo sound reproduction device capable of emitting low frequencies is preferred.

Code written in JavaScript / WebGL / GLSL shaders Uses ThreeJS, GPU.js and Tone.js libraries


  • Controls *

Keyboard "Space" : take a PNG capture of the current view (max 1920x1080px)


@HAL09999 – December 17th, 2023 https://danslesnuages.xyz/ https://twitter.com/HAL09999 https://instagram.com/hal09999

Items
8
  · 
Created
Dec 2023
  · 
Creator earnings
10%
  · 
Chain
Ethereum
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