Cosmo Seekers is a cosmic collection that tells the first part of the story of a crew of 4444 seekers crash-landed on Auracrest, a hostile planet of glowing dunes. We are introducing a visually stunning world that is rich of content.
Cosmo Seekers were created by the team at Basthead Studio putting their veriaty of skills on character design, fashion, art direction, experiance design and story telling to work. Combined with mhx's custom build 3D generative engine that allowed the team manage/generate houndreds of asset combinations.
Over 200 unique 3D assets were hand-crafted with different color/material veriaties. When generating the final cards, highly sophisticated rule based randomisation algorithms were used to create maximum uniquenss and harmony.
Tens of thosands of cards were generated then curated down to 4444 to have a dynamic collection that doesn't repeat itself.
Cosmo Seekers is a cosmic collection that tells the first part of the story of a crew of 4444 seekers crash-landed on Auracrest, a hostile planet of glowing dunes. We are introducing a visually stunning world that is rich of content.
Cosmo Seekers were created by the team at Basthead Studio putting their veriaty of skills on character design, fashion, art direction, experiance design and story telling to work. Combined with mhx's custom build 3D generative engine that allowed the team manage/generate houndreds of asset combinations.
Over 200 unique 3D assets were hand-crafted with different color/material veriaties. When generating the final cards, highly sophisticated rule based randomisation algorithms were used to create maximum uniquenss and harmony.
Tens of thosands of cards were generated then curated down to 4444 to have a dynamic collection that doesn't repeat itself.
Cosmo Seekers is a cosmic collection that tells the first part of the story of a crew of 4444 seekers crash-landed on Auracrest, a hostile planet of glowing dunes. We are introducing a visually stunning world that is rich of content.
Cosmo Seekers were created by the team at Basthead Studio putting their veriaty of skills on character design, fashion, art direction, experiance design and story telling to work. Combined with mhx's custom build 3D generative engine that allowed the team manage/generate houndreds of asset combinations.
Over 200 unique 3D assets were hand-crafted with different color/material veriaties. When generating the final cards, highly sophisticated rule based randomisation algorithms were used to create maximum uniquenss and harmony.
Tens of thosands of cards were generated then curated down to 4444 to have a dynamic collection that doesn't repeat itself.