'It's a mystery about an old man who goes missing, or something in the past.' Or, maybe: 'I'm a man who lost his family in an accident, and in his wake a new one.' That would be fun too, to really use a game mechanic to show a backstory. That will add to the fun for players. But there's a lot of potential there. I've been talking to people about this game for awhile now, and I've had a few discussions about how it could possibly work within the confines of a game. It's a bit of a non-starter, but not really so many people are ready to hear any of these potential things being discussed. It might seem like you're a writer, but what if it actually works with a game mechanic? The idea for my book, I was thinking about the idea for my story. My main idea was, what if we're talking about a story about the past with an action story? Something like: 'If you are the author of this story, you will have a" ...
Guest of the Heavenly
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Guest of the Heavenly
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'It's a mystery about an old man who goes missing, or something in the past.' Or, maybe: 'I'm a man who lost his family in an accident, and in his wake a new one.' That would be fun too, to really use a game mechanic to show a backstory. That will add to the fun for players. But there's a lot of potential there. I've been talking to people about this game for awhile now, and I've had a few discussions about how it could possibly work within the confines of a game. It's a bit of a non-starter, but not really so many people are ready to hear any of these potential things being discussed. It might seem like you're a writer, but what if it actually works with a game mechanic? The idea for my book, I was thinking about the idea for my story. My main idea was, what if we're talking about a story about the past with an action story? Something like: 'If you are the author of this story, you will have a" ...