In 1960, we accomplished a historic feat when we reached the deepest known point on the Earth's surface - the ocean floor of the Mariana Trench, which lies at a depth of 10,916 meters. As scientists, we had long assumed that no multicellular organisms could survive in such a harsh environment. However, to our surprise, we found that the deep sea was teeming with life, with many species still waiting to be discovered.
Fast forward to today, and I find myself exploring a new frontier of discovery - the digital realm. Specimens is a collection of 3 procedurally generated and animated imaginary creatures that draw inspiration from the deep-sea organisms discovered in the Mariana Trench. Using a combination of patterns, behaviors, and structures from these organisms, along with the peculiar appearance of microscopic imaging, I’ve created new, digital living forms that blur the lines between science and art.
As I study each of the three creatures in Specimens, I am struck by the intricate patterns and movements that simulate the complex behaviors of their real-life counterparts. From the glowing tendrils to the pulsating, tentacled bodies, each creature is a unique creation that captures my imagination and inspires wonder.
What I find particularly fascinating about Specimens is how it highlights the interconnectedness of different forms of life. Despite the vast differences in scale and environment between the deep-sea creatures of the Mariana Trench and the digital creations of the artist, there are clear parallels in their form and function. By bringing these two worlds together, Specimens encourages me to look beyond my own limited perspective and appreciate the diversity and complexity of life in all its forms.
Specimens is a testament to the enduring fascination and wonder that the deep sea continues to inspire, even as we venture into new frontiers of exploration in the digital realm. Through the power of art and technology, the artist has created a unique and mesmerizing collection of creatures that challenges my perceptions of what it means to be alive and reminds me of the endless possibilities for discovery and creativity that lie ahead.
For the first time in history, a human expedition reached the Mariana Trench ocean floor at a depth of 10,916 metres in 1960. Scientists assumed that no multicellular organisms would be able to live in these harsh environments. But there was life, and it was abundant. Many species are still awaiting to be discovered 60 years later.
"Specimens" is a collection of five procedurally generated and animated imaginary creatures. The artist combines deep-sea organisms' patterns, behaviours, and structures with the peculiar appearance of microscopic imaging, culminating in the creation of new, digital living forms.
Specimen F #1
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Specimen F #1
- PriceUSD PriceQuantityExpirationFrom
- PriceUSD PriceQuantityFloor DifferenceExpirationFrom
In 1960, we accomplished a historic feat when we reached the deepest known point on the Earth's surface - the ocean floor of the Mariana Trench, which lies at a depth of 10,916 meters. As scientists, we had long assumed that no multicellular organisms could survive in such a harsh environment. However, to our surprise, we found that the deep sea was teeming with life, with many species still waiting to be discovered.
Fast forward to today, and I find myself exploring a new frontier of discovery - the digital realm. Specimens is a collection of 3 procedurally generated and animated imaginary creatures that draw inspiration from the deep-sea organisms discovered in the Mariana Trench. Using a combination of patterns, behaviors, and structures from these organisms, along with the peculiar appearance of microscopic imaging, I’ve created new, digital living forms that blur the lines between science and art.
As I study each of the three creatures in Specimens, I am struck by the intricate patterns and movements that simulate the complex behaviors of their real-life counterparts. From the glowing tendrils to the pulsating, tentacled bodies, each creature is a unique creation that captures my imagination and inspires wonder.
What I find particularly fascinating about Specimens is how it highlights the interconnectedness of different forms of life. Despite the vast differences in scale and environment between the deep-sea creatures of the Mariana Trench and the digital creations of the artist, there are clear parallels in their form and function. By bringing these two worlds together, Specimens encourages me to look beyond my own limited perspective and appreciate the diversity and complexity of life in all its forms.
Specimens is a testament to the enduring fascination and wonder that the deep sea continues to inspire, even as we venture into new frontiers of exploration in the digital realm. Through the power of art and technology, the artist has created a unique and mesmerizing collection of creatures that challenges my perceptions of what it means to be alive and reminds me of the endless possibilities for discovery and creativity that lie ahead.
For the first time in history, a human expedition reached the Mariana Trench ocean floor at a depth of 10,916 metres in 1960. Scientists assumed that no multicellular organisms would be able to live in these harsh environments. But there was life, and it was abundant. Many species are still awaiting to be discovered 60 years later.
"Specimens" is a collection of five procedurally generated and animated imaginary creatures. The artist combines deep-sea organisms' patterns, behaviours, and structures with the peculiar appearance of microscopic imaging, culminating in the creation of new, digital living forms.