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This still image is based on a POV-Ray scene I coded 2003.

strayed light collection image

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Contract Address0x495f...7b5e
Token ID
Token StandardERC-1155
ChainEthereum
MetadataCentralized
Creator Earnings
5%

The Gate

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The Gate

visibility
9 views
  • Price
    USD Price
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    Expiration
    From
  • Price
    USD Price
    Quantity
    Floor Difference
    Expiration
    From

This still image is based on a POV-Ray scene I coded 2003.

strayed light collection image

Raytracing graphics scenes I coded around 2007 with POV-Ray for Windows where I used reflectible surfaces to alter the geometry to merge objects with their surrounding space. All light will be reflected between the surfaces several times until it gets strayed.

Contract Address0x495f...7b5e
Token ID
Token StandardERC-1155
ChainEthereum
MetadataCentralized
Creator Earnings
5%
keyboard_arrow_down
Event
Price
From
To
Date